How To Play A Sound Once On App Inventor
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Table of Contents:
- Camcorder
- Camera
- ImagePicker
- Player
- Sound
- SoundRecorder
- SpeechRecognizer
- TextToSpeech
- VideoPlayer
- YandexTranslate
Camcorder
A component to record a video using the device's camcorder. After the video is recorded, the name of the file on the phone containing the clip is available as an argument to the AfterRecording event. The file name can be used, for example, to set the source property of a VideoPlayer component.
Properties
None
Events
- AfterRecording(clip)
- Indicates that a video was recorded with the camera and provides the path to the stored video.
Methods
- RecordVideo()
- Records a video, then raises the
AfterRecordingevent.
Camera
Use a camera component to take a picture on the phone.
Camera is a non-visible component that takes a picture using the device's camera. After the picture is taken, the path to the file on the phone containing the picture is available as an argument to the AfterPicture event. The path can be used, for example, as the Picture property of an Image component.
Properties
None
Events
- AfterPicture(image)
- Called after the picture is taken. The text argument
imageis the path that can be used to locate the image on the phone.
Methods
- TakePicture()
- Takes a picture, then raises the
AfterPictureevent.
ImagePicker
A special-purpose button. When the user taps an ImagePicker, the device's image gallery appears, and the user can choose an image. After an image is picked, it is saved, and the Selection property will be the name of the file where the image is stored. In order to not fill up storage, a maximum of 10 images will be stored. Picking more images will delete previous images, in order from oldest to newest.
Properties
- BackgroundColor
- Specifies the
ImagePicker's background color as an alpha-red-green-blue integer. If anImagehas been set, the color change will not be visible until theImageis removed. - Enabled
- Specifies whether the
ImagePickershould be active and clickable. - FontBold
- Specifies whether the text of the
ImagePickershould be bold. Some fonts do not support bold. - FontItalic
- Specifies whether the text of the
ImagePickershould be italic. Some fonts do not support italic. - FontSize
- Specifies the text font size of the
ImagePicker, measured in sp(scale-independent pixels). - FontTypeface
- Specifies the text font face of the
ImagePickeras default, serif, sans serif, or monospace. - Height
- Specifies the
ImagePicker's vertical height, measured in pixels. - HeightPercent
- Specifies the
ImagePicker's vertical height as a percentage of theScreen'sHeight. - Image
- Specifies the path of the
ImagePicker's image. If there is both anImageand aBackgroundColorspecified, only theImagewill be visible. - Selection
- Path to the file containing the image that was selected.
- Shape
- Specifies the shape of the
ImagePicker. The valid values for this property are0(default),1(rounded),2(rectangle), and3(oval). TheShapewill not be visible if anImageis used. - ShowFeedback
- Specifies if a visual feedback should be shown when a
ImagePickerwith an assignedImageis pressed. - Text
- Specifies the text displayed by the
ImagePicker. - TextAlignment
- Specifies the alignment of the
ImagePicker's text. Valid values are:0(normal; e.g., left-justified if text is written left to right),1(center), or2(opposite; e.g., right-justified if text is written left to right). - TextColor
- Specifies the text color of the
ImagePickeras an alpha-red-green-blue integer. - Visible
- Specifies whether the
ImagePickershould be visible on the screen. Value istrueif theImagePickeris showing andfalseif hidden. - Width
- Specifies the horizontal width of the
ImagePicker, measured in pixels. - WidthPercent
- Specifies the horizontal width of the
ImagePickeras a percentage of theScreen'sWidth.
Events
- AfterPicking()
- Event to be raised after the
ImagePickeractivity returns its result and the properties have been filled in. - BeforePicking()
- Event to raise when the
ImagePickeris clicked or the picker is shown using theOpenmethod. This event occurs before the picker is displayed, and can be used to prepare the picker before it is shown. - GotFocus()
- Indicates the cursor moved over the
ImagePickerso it is now possible to click it. - LostFocus()
- Indicates the cursor moved away from the
ImagePickerso it is now no longer possible to click it. - TouchDown()
- Indicates that the
ImagePickerwas pressed down. - TouchUp()
- Indicates that the
ImagePickerhas been released.
Methods
- Open()
- Opens the
ImagePicker, as though the user clicked on it.
Player
Multimedia component that plays audio and controls phone vibration. The name of a multimedia file is specified in the Source property, which can be set in the Designer or in the Blocks Editor. The length of time for a vibration is specified in the Blocks Editor in milliseconds (thousandths of a second).
For supported audio formats, see Android Supported Media Formats.
This component is best for long sound files, such as songs, while the Sound component is more efficient for short files, such as sound effects.
Properties
- IsPlaying
- Reports whether the media is playing.
- Loop
- If true, the
Playerwill loop when it plays. SettingLoopwhile the player is playing will affect the current playing. - PlayOnlyInForeground
- If true, the
Playerwill pause playing when leaving the current screen; if false (default option), thePlayercontinues playing whenever the current screen is displaying or not. - Source
- Sets the audio source.
- Volume
- Sets the volume property to a number between 0 and 100.
Events
- Completed()
- Indicates that the media has reached the end
- OtherPlayerStarted()
- This event is signaled when another player has started (and the current player is playing or paused, but not stopped).
Methods
- Pause()
- Suspends playing the media if it is playing.
- Start()
- Plays the media. If it was previously paused, the playing is resumed. If it was previously stopped, it starts from the beginning.
- Stop()
- Stops playing the media and seeks to the beginning of the song.
- Vibrate(milliseconds)
- Vibrates for specified number of milliseconds.
Sound
A multimedia component that plays sound files and optionally vibrates for the number of milliseconds (thousandths of a second) specified in the Blocks Editor. The name of the sound file to play can be specified either in the Designer or in the Blocks Editor.
For supported sound file formats, see Android Supported Media Formats.
This Sound component is best for short sound files, such as sound effects, while the Player component is more efficient for longer sounds, such as songs.
Properties
- MinimumInterval
- Specifies the minimum interval required between calls to
Play, in milliseconds. Once the sound starts playing, all furtherPlaycalls will be ignored until the interval has elapsed. - Source
- The name of the sound file. Only certain formats are supported. See http://developer.android.com/guide/appendix/media-formats.html.
Events
None
Methods
- Pause()
- Pauses playing the sound if it is being played.
- Play()
- Plays the sound.
- Resume()
- Resumes playing the sound after a pause.
- Stop()
- Stops playing the sound if it is being played.
- Vibrate(millisecs)
- Vibrates for the specified number of milliseconds.
SoundRecorder
Multimedia component that records audio.
Properties
- SavedRecording
- Specifies the path to the file where the recording should be stored. If this property is the empty string, then starting a recording will create a file in an appropriate location. If the property is not the empty string, it should specify a complete path to a file in an existing directory, including a file name with the extension .3gp.
Events
- AfterSoundRecorded(sound)
- Provides the location of the newly created sound.
- StartedRecording()
- Indicates that the recorder has started, and can be stopped.
- StoppedRecording()
- Indicates that the recorder has stopped, and can be started again.
Methods
- Start()
- Starts recording.
- Stop()
- Stops recording.
SpeechRecognizer
Use a SpeechRecognizer component to listen to the user speaking and convert the spoken sound into text using the device's speech recognition feature.
Properties
- Language
- Suggests the language to use for recognizing speech. An empty string (the default) will use the system's default language.
Language is specified using a language tag with an optional region suffix, such as en or es-MX. The set of supported languages will vary by device.
- Result
- Returns the last text produced by the recognizer.
- UseLegacy
- If true, a separate dialog is used to recognize speech (the default). If false, speech is recognized in the background and updates are received as it recognizes words.
AfterGettingTextmay get several calls withpartialset totrue. Once sufficient time has elapsed since the last utterance, orStopListeningis called, the last string will be returned withpartialset tofalseto indicate that it is the final recognized string and no more data will be provided until recognition is again started. SeeAfterGettingTextfor more details on partial speech recognition.
Events
- AfterGettingText(result,partial)
- Simple event to raise after the SpeechRecognizer has recognized speech. If
UseLegacyistrue, then this event will only happen once at the very end of the recognition. IfUseLegacyisfalse, then this event will run multiple times as theSpeechRecognizerincrementally recognizes speech. In this case,partialwill betrueuntil the recognized speech has been finalized (e.g., the user has stopped speaking), in which casepartialwill befalse. - BeforeGettingText()
- Simple event to raise when the
SpeechRecognizeris invoked but before its activity is started.
Methods
- GetText()
- Asks the user to speak, and converts the speech to text. Signals the
AfterGettingTextevent when the result is available. - Stop()
- Function used to forcefully stop listening speech in cases where SpeechRecognizer cannot stop automatically. This function works only when the
UseLegacyproperty is set tofalse.
TextToSpeech
The TextToSpeech component speaks a given text aloud. You can set the pitch and the rate of speech.
You can also set a language by supplying a language code. This changes the pronunciation of words, not the actual language spoken. For example, setting the Language to French and speaking English text will sound like someone speaking English (en) with a French accent.
You can also specify a country by supplying a Country code. This can affect the pronunciation. For example, British English (GBR) will sound different from US English (USA). Not every country code will affect every language.
The languages and countries available depend on the particular device, and can be listed with the AvailableLanguages and AvailableCountries properties.
Properties
- AvailableCountries
- List of the country codes available on this device for use with TextToSpeech. Check the Android developer documentation under supported languages to find the meanings of these abbreviations.
- AvailableLanguages
- List of the languages available on this device for use with TextToSpeech. Check the Android developer documentation under supported languages to find the meanings of these abbreviations.
- Country
- Country code to use for speech generation. This can affect the pronunciation. For example, British English (GBR) will sound different from US English (USA). Not every country code will affect every language.
- Language
- Sets the language for TextToSpeech. This changes the way that words are pronounced, not the actual language that is spoken. For example, setting the language to French and speaking English text will sound like someone speaking English with a French accent.
- Pitch
- Sets the speech pitch for the TextToSpeech.
The values should be between 0 and 2 where lower values lower the tone of synthesized voice and greater values raise it.
The default value is 1.0 for normal pitch.
- Result
- Returns
trueif the text was successfully converted to speech, otherwisefalse. - SpeechRate
- Sets the SpeechRate for TextToSpeech.
The values should be between 0 and 2 where lower values slow down the pitch and greater values accelerate it.
The default value is 1.0 for normal speech rate.
Events
- AfterSpeaking(result)
- Event to raise after the message is spoken. The
resultwill betrueif the message is spoken successfully, otherwise it will befalse. - BeforeSpeaking()
- Event to raise when Speak is invoked, before the message is spoken.
Methods
- Speak(message)
- Speaks the given message.
VideoPlayer
A multimedia component capable of playing videos. When the application is run, the VideoPlayer will be displayed as a rectangle on-screen. If the user touches the rectangle, controls will appear to play/pause, skip ahead, and skip backward within the video. The application can also control behavior by calling the Start, Pause, and SeekTo methods.
Video files should be in 3GPP (.3gp) or MPEG-4 (.mp4) formats. For more details about legal formats, see Android Supported Media Formats.
App Inventor only permits video files under 1 MB and limits the total size of an application to 5 MB, not all of which is available for media (video, audio, and sound) files. If your media files are too large, you may get errors when packaging or installing your application, in which case you should reduce the number of media files or their sizes. Most video editing software, such as Windows Movie Maker and Apple iMovie, can help you decrease the size of videos by shortening them or re-encoding the video into a more compact format.
You can also set the media source to a URL that points to a streaming video, but the URL must point to the video file itself, not to a program that plays the video.
Properties
- FullScreen
- Sets whether the video should be shown in fullscreen or not.
- Height
- Specifies the component's vertical height, measured in pixels.
- HeightPercent
- Specifies the
VideoPlayer's vertical height as a percentage of theScreen'sHeight. - Source
- Sets the "path" to the video. Usually, this will be the name of the video file, which should be added in the Designer.
- Visible
- Specifies whether the
VideoPlayershould be visible on the screen. Value istrueif theVideoPlayeris showing andfalseif hidden. - Volume
- Sets the volume property to a number between 0 and 100. Values less than 0 will be treated as 0, and values greater than 100 will be treated as 100.
- Width
- Specifies the component's horizontal width, measured in pixels.
- WidthPercent
- Specifies the horizontal width of the
VideoPlayeras a percentage of theScreen'sWidth.
Events
- Completed()
- Indicates that the video has reached the end
Methods
- GetDuration()
- Returns duration of the video in milliseconds.
- Pause()
- Pauses playback of the video. Playback can be resumed at the same location by calling the
Startmethod. - SeekTo(ms)
- Seeks to the requested time (specified in milliseconds) in the video. If the video is paused, the frame shown will not be updated by the seek. The player can jump only to key frames in the video, so seeking to times that differ by short intervals may not actually move to different frames.
- Start()
- Plays the media specified by the
Source. - Stop()
- Resets to start of video and pauses it if video was playing.
YandexTranslate
Use this component to translate words and sentences between different languages. This component needs Internet access, as it will request translations to the Yandex.Translate service. Specify the source and target language in the form source-target using two letter language codes. So "en-es" will translate from English to Spanish while "es-ru" will translate from Spanish to Russian. If you leave out the source language, the service will attempt to detect the source language. So providing just "es" will attempt to detect the source language and translate it to Spanish.
This component is powered by the Yandex translation service. See http://api.yandex.com/translate/ for more information, including the list of available languages and the meanings of the language codes and status codes.
Note: Translation happens asynchronously in the background. When the translation is complete, the GotTranslation event is triggered.
Properties
- ApiKey
- The Yandex API Key to use. If set to DEFAULT the platform default key (if any) will be used. Otherwise should be set to a valid API key which can be obtained from https://tech.yandex.com/translate/. If the platform doesn't have a default key and one isn't provided here, an error will be raised.
Events
- GotTranslation(responseCode,translation)
- Event indicating that a request has finished and has returned data (translation).
Methods
- RequestTranslation(languageToTranslateTo,textToTranslate)
- By providing a target language to translate to (for instance, 'es' for Spanish, 'en' for English, or 'ru' for Russian), and a word or sentence to translate, this method will request a translation to the Yandex.Translate service. Once the text is translated by the external service, the event
GotTranslationwill be executed.Note: Yandex.Translate will attempt to detect the source language. You can also specify prepending it to the language translation, e.g., es-ru will specify Spanish to Russian translation.
How To Play A Sound Once On App Inventor
Source: http://ai2.appinventor.mit.edu/reference/components/media.html
Posted by: galvanlaideard.blogspot.com

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